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Showing posts from November, 2022

3D level 1 V2

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Version 2 This version of the level feels much cleaner than the first. A few smaller elements were added to each part of the level, making it more intense and overall more fun. The Maze was already pretty good, but in the original one, the enemies were running through the walls. So I changed the walls from terrain to environment and backed the map. The enemies now follow the path of the maze.   The switch part of the level also features added. I now added a couple more doors to the level that have enemies behind them. if players just run around and press all of the switches, enemies get released on the player. For the parkour section of the level, I added some acid and extend the parkour. It was originally too easy and didn't feel like players had many repercussions when failing. The overall movement is still easy, so it is well-versed for beginners, but now doesn't feel as pointless as the previous version. Overall this version feels much better than the last. Each section is

3D level 1 v1

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3D level 1 v1 This level overall went relatively well. Layout wise, the level feels really good. There are three distinct sections of the level with different gameplay elements, each containing a switch to a giant door in the hub area. The giant door has three crystals on top of it, indicating which sections the players have completed. The first area is a switch puzzle. Players must find the correct 2 switches to open a door, leading to the final switch to the door in the hub area. In this section, I think I'll make it more difficult by adding some punishment for choosing the wrong switch. Possibly adding a trap door on top of the puzzle, that opens with a bunch of enemies if players pick too many wrong switches. Other than the easy difficulty, the puzzle is overall satisfying to complete. The second section is a parkour area. This section has a number of static platforms, with two moving platforms, that players need to traverse in order to hit the second switch to the final door.